Video Courses
These courses consist of prerecorded videos, files and written explanations.
You can book and follow these courses at any time.
WS24 – TK – 04 – Chataigne – Unified Control Environment for Media Arts
Unlock the full potential of Chataigne as a state machine, timeline and conductor in this online course, where you'll learn to orchestrate diverse elements and software into a seamless show.
WS24 – TK – 05 – Wekinator – Gesture Control for Performance with Machine Learning
Learn how to leverage Wekinator within your own createive projects to derive simple control data from complex human interactions. Understand how to integrate various data sources, whether it's sensors, cameras, microphones or music to regognise patterns and reduce complex actions to simple commands without expert knowledge in machine learning or openCV.
WS24 – TK – Spatial Audio – An Open Source Workflow
Learn how to leverage Wekinator within your own createive projects to derive simple control data from complex human interactions. Understand how to integrate various data sources, whether it's sensors, cameras, microphones or music to regognise patterns and reduce complex actions to simple commands without expert knowledge in machine learning or openCV.
TouchDesigner Courses
TouchDesigner Courses
NDI Video Switcher in TouchDesigner
In this step-by-step tutorial Stefan Kraus demonstrates how to mix NDI sources in TouchDesigner and stream live output to Facebook.
Tame the Flame – with Presets
Flow is a realtime simulation for flames, fire and smoke. Learn how to tame it's countless parameters with Presets.
Notch and Touch – a love affair
Carlos Serrano will demonstrate how Notch and TouchDesigner complement each other when you combine them.
Rest in Peace – Working with Web APIs in TouchDesigner
Wieland Hilker shows how to ingest data from web APIs. Useful to integrate blog posts, weather data or tweets in your TouchDesigner projects.
Volumetric Lights in TouchDesigner
You will learn how to build a custom volumetric lighting system in TouchDesigner from Lucas Morgan, the creator of GeoPix.
VVVV Courses
VVVV Courses
SS23 – VVVV – MiDi & Sequencing tools
Get familiar with MiDi controllers, MiDi messages and the building blocks of a sequencer.
SS23 – VVVV – Sequencing values on a Timeline using the Kairos library
Sequencing values on a Timeline using the Kairos library
Sound-Reactive Graphics in VVVV:
Learn how to retrieve live sound values and how to apply them to your vvvv graphics.
SS23 – VVVV – Working with REST APIs
We will discover how to wrap a REST API to a useful vvvv nodeset to use in our projects.
SS23 – VVVV – Game Logic
Learn the fundamentals for creating interactive games in vvvv.
VVVV Fuse
WS23 – VVVV 03 – FUSE Introduction
The workshop aims to introduce participants to the FUSE graphics library, its core features, and how to utilize it effectively for rapid visual programming on the GPU using vvvv gamma. You'll have the library introduced by Kyle McLean, one of the FUSE masterminds and the creative developer behind numerous projects that have harnessed the power of FUSE.
WS23 – VVVV 05 – FUSE Particle System Exploration for Visual Artists
In this introductory session, we'll focus on the core concepts of the FUSE particle system and explore its fundamental nodes for emission, simulation, and drawing, gradually moving into more advanced combinations.
WS23 – VVVV 04 – FUSE Deep Dive
Join this comprehensive course that dives deep into the world of gpu programming with FUSE, focussing on the FUSE library in detail. Throughout this engaging session, you’ll explore the inner workings of FUSE, learn how it extends vvvv’s visual language VL to interact with the GPU, and potentially port GLSL examples from ShaderToy to FUSE.
WS23 – VVVV 12- The Book of Shaders with vvvv gamma and FUSE
This workshop offers an accessible introduction to the world of shader patching using vvvv gamma and FUSE. Taking inspiration from "The Book of Shaders" by Patricio Gonzalez Vivo and Jen Lowe, we'll look into the fundamental principles and techniques that allow the creation of procedural shapes, intricate patterns, and captivating textures.
Mastering VL.Fuse in vvvv: Real-Time GPU Programming and Advanced Rendering
Explore the full potential of VL.Fuse, the most advanced open-source library built for GPU-accelerated programming in vvvv gamma.
